- First I opened up xcode_4.1_for_lion.dmg, which is a regular hard disk image file.
- After mounting, there is a InstallXcodeLion.pkg which turns out to be an xar file. To extract, run xar -x -f /Volumes/Install Xcode/InstallXcodeLion.pkg in an empty directory. I think this is the file that you would have downloaded over App Store.
- After extraction, there are a few more files.
- Distribution - an XML manifest for the App Store. Contains some JavaScript code that is used for the installer. Who'd have thought that Mac OS X installers use JavaScript for scripting?
- InstallXcodeLion.pkg - contains yet another package for installation.
- Resources - the license file and localization.
- Inside InstallXcodeLion.pkg, there is a file Payload which is a cpio file. To extract, run cpio -i -F /path/to/InstallXcodeLion.pkg/Payload in another empty directory.
- After extraction, you get an Applications folder with Install Xcode.app. This is supposedly what App Store saves to the Applications folder.
- Attempting to run the mach-O binary in the command line results in: dyld: unknown required load command 0x80000022. It is LC_DYLD_INFO_ONLY.
- All the sub-packages can be found in the Contents/Resources/Packages. They are xar packages, but with Bom, PackageInfo, Payload, and Scripts immediately inside. These .pkg files can actually be installed with the Installer that comes with Leopard. However, it is not clear if the binaries installed by these packages will suffer the LC_DYLD_INFO_ONLY issue.
This shows that with some script kiddie magic, you can install Xcode 4.1 on Leopard. Whether it will actually run or not is another thing.
No comments:
Post a Comment